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Marie Bonhoure
Marie Bonhoure
2D Artist at PrettySimple
Paris, France

Summary

Hi there!

My name is Marie, I am a 2D Artist and illustrator from France with 10+ years of experience creating engaging game art, from concept art to texture painting to Spine animation.

My experience as a freelance artist made me a very organised person. I am used to working independently while being part of a team and know the importance of clear communication. I am not afraid of new challenges and tight deadlines.

During my free time I love traveling, photography, I practice traditional japanese archery and meet my friends for TTRPGs sessions

As I often work with international teams, I am fluent in French and English. I also know a bit of spanish and japanese

Skills

Art DirectionConcept ArtIllustrationCharacter DesignGame art

Software proficiency

Photoshop
Photoshop
Flash
Flash
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Spine 2D
Spine 2D

Experience

  • 2D Artist & Animator at Pretty Simple
    Paris, France
    December 2020 - Present

    Creation of various 2D assets and animations in collaboration with the narrative designers for an upcoming mobile game, optimisation of game assets and file size to reduce loading time and improve game performance.

  • Vector Artist at Pretty Simple
    Paris, France
    July 2017 - December 2020

    Created concept art and then final 2D vector character game art for five opuses of the Criminal Case franchise (100M players worldwide), featuring various poses and facial expressions for each.

  • Concept Artist at Bad Monkee GmbH
    Hamburg, Germany, France
    March 2016 - October 2016

    Collaborated with 3D artists and programmers to create concept art for 3D models with fully stylised 2D textures and animations for a new game level.

    Created an art bible as well as concept art for UI, characters, environments, and props for a new game.

  • Illustrator at Freelance
    June 2011 - Present

    The list of my clients include: Asmodée Group, Pump Agency, Beemoov S.A.S, Tournez-la-Page Editions

    Creation of illustrations for Dobble: Food, Taiwan, Breizh, SPFC and Koh-Lanta

    Collaborated with project managers and creative executives though clear communication to ensure timely delivery of high quality artwork, therefore increasing positive feedback and reducing production costs for my clients.

  • 2D Artist at Feerik Games
    Grabels, France
    June 2011 - February 2016

    Worked for online games: Ohmydollz.com , OhmyDollz Fashion Show, Elite Dollz and Eredan Arena, over 25M players worldwide

    Created 2D game assets and animations, promotional art for in-game events releases.

    Developed and implemented a new creation pipeline for game assets, reducing asset creation time by 15%.

    Managed the art team of up to 6 external contractors working remotely. Took care of recruiting and mentoring new artists